DENIS CLIOFAS SIMULATION ENGINEER
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DENIS CLIOFAS SIMULATION ENGINEER
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My experience

A timeline of my professional journey, blending simulation, technical art and real-time technologies.

Lead Technical Artist | Simulation Engineer

VirtaMed · Zurich, Switzerland

Managed and mentored a team of 3D artists while establishing scalable pipelines, workflows, and automation systems. Combined technical art, simulation engineering, and software development expertise to enhance productivity and product quality.

Lecturer,
3D Content Creation

University of Applied Sciences of the Grisons · Greater Bern Area

Led educational programs in 3D content creation, mentoring students in modeling, animation, photogrammetry, and interactive technologies while supporting the successful completion of Bachelor’s and Master’s projects.

3D Artist | Simulation Designer

VirtaMed · Zurich, Switzerland

Combined 3D artistry and simulation design to create realistic virtual training environments, developing assets and physical behaviors that accurately mirrored real-world performance.

Junior Graphic Specialist

SIGG Switzerland Bottles AG · Switzerland, Frauenfeld

Bridged design and technology by developing marketing materials, 3D product visualizations, packaging, interactive applications, and customer-facing communication tools for global markets.

Game Designer

Faton

Co-founded a two-person indie game studio, taking on responsibilities across design, art, programming, animation, and marketing, resulting in the release of multiple videogames.

My education

The academic foundations that shaped my approach to design, interaction, and virtual experience.

Master of Arts, Game Design

Zürcher Hochschule der Künste

Developed a VR adventure game while studying game design, 3D modeling, interactive systems, and player experience.

Bachelor of Arts, Interior Design

Free International University of Moldova

Built foundation in interior design principles, technical drawing, CAD drafting, architectural planning, ergonomics, and color theory.